Home > General > PVP: Do you have the skills?

PVP: Do you have the skills?

Hello readers, it’s been a while since any real post of substance and for that I apologise (again). In my last post I mentioned that I had gone the way of the YAARRRR as in I was no longer welcome in the areas of space with a security status of 0.5 or above. Since then I’ve been living in low sec, in fact the Rebels recently moved to a new “home” and as such I shipped all my ships over there. I sold my Loki and used the ISK to buy a whole host of new ships. Mostly T2 frigates of various types and races, some of which I can fly, some I can’t but I won’t fly any till my skills are up to the level I think they should be.

So far since being in low sec, I’ve lost a Rifter, an Iskhur and a Dramiel.. All of these were in 1v1’s and to be honest I’m not surprised I lost, fighting in low is a lot more “difficult” than high sec but it’s all about the learning. Which then made me think about my “skill plan”.

Most of the year so far has been spent learning the “support” skills, basically anything that increases my tank and makes my cap last longer. Flying frigates is fun but I want to make my Rifters even more deadly. Then I remembered about the famous Rifter Plan devised by the deadly pirate Kirith Darkblade, so with the power of Google I tracked it down. Below is the output from his plan, along with how my skills match up:

– Electronics V – Trained
– Propulsion Jamming V – Trained
– Signature Analysis V – Trained

– Energy Management V – Trained
– Energy Systems Operation V – Trained
– Engineering V – Trained
– Shield Management V – Trained
– Shield Operation V – Trained
– Tactical Shield Manipulation V – Trained to lvl 4

– Advanced Weapon Upgrades V – Trained to lvl 4
– Gunnery V – Trained
– Motion Prediction V – Trained
– Rapid Firing V – Trained
– Shrapshooter V – Trained to lvl 4
– Small Autocannon Specialisation V – Trained (well in just over a day)
– Small Projectile Turret V – – Trained
– Surgical Strike V – – Trained to lvl 4
– Trajectory Analysis V – – Trained to lvl 4
– Weapon Upgrades V – – Trained

– Hull Upgrades V – Trained
– Jury Rigging III – Trained to lvl 4
– Mechanic V – Trained
– Projectile Weapon Rigging V – Trained to lvl 4
– Repair Systems V – Trained

Missile Launcher Operation
– Missile Bombardment V – Trained to lvl 4
– Missile Launcher Operation V – Trained
– Missile Projection V – – Trained to lvl 4
– Rapid Launch V – – Trained to lvl 4
– Rocket Specialisation V – Trained
– Target Navigation Prediction V – Trained to lvl 4
– Warhead Upgrades V – Trained to lvl 4

– Acceleration Control V – Trained to lvl 4
– Afterburner V – Trained
– Evasive Manouvering V – Trained
– Fuel Conservation V – Trained
– Navigation V -Trained
– Warp Drive Operation V – Trained

– Thermodynamics V – Trained to lvl 4

Spaceship Command
– Minmatar Frigate V -Trained
– Spaceship Command V – Trained

On top of these I have the following which I feel are just as important:

Shield Upgrades V
All Armour Compensations to V
All Shield Compensations to IV (will get to V at some point)
Long Range Targeting V
Electronic Upgrades V (not really necessary for a Rifter but)
Energy Emissions Systems – Trained to lvl 4 (will be trained to V soon)
Armour Rigging IV

So that’s where I am now, this year will see the finishing off of some more support skills and then work out what to do next year..

Fly safe, and only fly what you can fight in..

Categories: General
  1. November 10, 2011 at 18:02

    Shield comps to V aren’t very necessary since their bonus to resists only apply to passive hardeners (rarely used in PvP) or when your active hardeners are turned off (not worth spending the time to get them to level 5 for that). Advanced Weapon upgrades 5 is the key skill for me, training that just makes fitting so my ships more accessible, especially minmatar ships, Vagabond, Broadsword, Cane, Cyclone, Cyna, Sleipnir, Mach, etc.

  2. November 10, 2011 at 18:19

    I’ll admit my navigation skills are a bit lacking. Its next on my list though. Accel control is a pain 😦

    Ive gotten into the habit of not flying something until the correct skills are at V, such as battlecruisers V and i refuse to fly a caldari cruiser until i do caldari cruiser V. I think what got me into this habit is when I decided to do my gunnery support skills to V. It made such a huge difference (from 4 to 5) that it didn’t make sense to fly something with only 4/5 of its bonus.

  3. November 13, 2011 at 12:10

    Hey buddy,

    Nice to see the Rifter plan being quoted. Wishing you every success with it. I wrote mine purely from the perspective of the fit I fly with which is the slight variation on cookie cutter. Maybe one day we’ll run into each other out in space and duke it out.


    Kirith Darkblade

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